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RVR Performance Updates

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#1 ekzortsist


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Posted 01 December 2008 - 19:19

"The WAR community has expressed concern with overall performance and server stability in Tier 4, particularly during large-scale fortress sieges. We want you to know that we’re listening and dedicated to resolving this issue as quickly as possible. Our Production team has been working hard to resolve this with both server-side fixes to resolve any crashing issues, as well as client-side fixes to improve frame rate and other graphic-related issues that can occur during large battles.

RvR is a core element to Warhammer Online, and we are committed to making it an enjoyable and exciting experience for all of our players. Our ultimate goal is to have our players focused on fighting their opponents and experiencing the thrill of RvR the way it should be. Thank you for your continued support and patience while we work to resolve these issues. We’ll keep you updated on our progress."

"Разрабы понимают, что производительность игры жутко хромает в Тиер4, особенно когда дело доходит до крупных осад и "стенка на стенку" битв. Он знают об этом и целый технический отдел сейчас усиленно работает над тем, чтобы максимально быстро решить данную проблема как со стороны сервера, так и со стороны клиента. Они обещают работать быстро, так как Царство против Царства- главный элемент Вахи." ©
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